Hello guys,
I want to ask about input and output with FileSystem:
1. Example for images or photo conversion:
Open Input from UserDirectory -> mypic1.png
Choose into output from UserDirectory -> MyConversion -> mypic1.jpg
I click "Convert this:
App Air can write new file by input orginal file. IS it possible?
2. Example for programming languages:
Open Input like this myproject.as
Choose Output "myproject.mxml"
And more possiblities?
3. Example for Decompilers like Model, Maps and more ....
I have problem becasue it can not change by filefilter:
Input from mymap.bsp for Half-Life ( Valve Software, Steam -> Half-Life )
Output in mymap.bsp_dec.map.
Why does App Air not work?
I tell about File, FileStream and FileFilter:
1. Figure Photo:
I want to say because i have been tried this code
<?xml version="1.0" encoding="utf-8"?><s:WindowedApplication xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" applicationComplete="smInit()" usePreloader="false" showStatusBar="false"> <fx:Script> <![CDATA[ /** * Varaibles */ // Bsp FIle private var bspFile:File = new File; private var bsp2mapFileStream:FileStream = new FileStream; private var bspFileFilter:FileFilter = new FileFilter("Half-Life ( Goldsource )", "*.bsp"); // Map File private var mapDir:File = new File; private var mapFile:File = new File; // Resources from bspFile private var brush:uint; private var model:String; private var wad:String; private var sprite:String; private var rad:String; private var entity:String; private var solidbrush:String; private var skyname:String; protected function smInit():void { } protected function bspFileChooseClick():void { bspFile.browseForOpen("Open Bsp File", [bspFileFilter]); bspFile.addEventListener(Event.SELECT, bspFileSelect); } protected function bspFileSelect(event:Event):void { bspFileInput.text = String(bspFile.nativePath); log.text = String(bspFile.nativePath); } protected function mapDirChooseClick():void { mapDir.browseForDirectory("Map File for output"); mapDir.addEventListener(Event.SELECT, mapDirSelect); } protected function mapDirSelect(event:Event):void { mapDirOutput.text = String(mapDir.nativePath); log.text = String(mapDir.nativePath); } protected function DecompileClick():void { log.text = String(bspFile.nativePath)+" will decompule into map file.\n"; bsp2mapFileStream.open(bspFile, FileMode.READ); mapFile = mapDir.resolvePath(bspFile+"_dec.map"); bsp2mapFileStream.open(mapFile, FileMode.WRITE); bsp2mapFileStream.addEventListener(Event.COMPLETE, bsp2mapComplete); bsp2mapFileStream.addEventListener(ProgressEvent.PROGRESS, bsp2mapProcess); bsp2mapFileStream.addEventListener(IOErrorEvent.IO_ERROR, bsp2mapIOChecker); function bsp2mapComplete(event:Event):void { var bytes:ByteArray = new ByteArray(); bytes[wad] = bsp2mapFileStream.readByte(); ... } function bsp2mapProcess(event:ProgressEvent):void { ... } function bsp2mapIOChecker(event:IOErrorEvent):void { ... } bsp2mapFileStream.close(); } protected function cleanLogClick():void { log.text = "Welcome SnakeMedia Inc BspTwoMap Decompiler"; } protected function AboutDecompilerClick():void { ... } ]]> </fx:Script> <s:Label left="10" top="10" text="Input Bsp File:"/> <s:TextInput id="bspFileInput" left="15" right="95" top="30"/> <s:Button right="15" top="30" label="Choose..." click="bspFileChooseClick()"/> <s:Label left="10" top="65" text="Output directory:"/> <s:TextInput id="mapDirOutput" left="15" right="95" top="85"/> <s:Button right="15" top="85" label="Choose..." click="mapDirChooseClick()"/> <s:Label left="10" top="122" text="View a log:"/> <s:Button right="15" top="115" label="Decompile" click="DecompileClick()"/> <s:Button right="105" top="115" label="Clean log" click="cleanLogClick()"/> <s:Button right="15" bottom="10" label="About Decompiler" click="AboutDecompilerClick()"/> <s:TextArea id="log" left="15" right="15" top="145" bottom="40"/></s:WindowedApplication>
That is for my workstation. But i have problem becasue output can not create new file like "mymap_dec.map" from orginal file mymap.bsp.
But App air has been created an output "mymap.bsp_dec.map". It is worng. I want make currect of output file "mymap_dec.map". How do i fix?
And how does App Air read this bsp file like wad ( Texture package for Half-Life ). If my App Air find currect wad file and back folder /maps to / and App Air will find wad file like this.
Contents:
/maps/mymap.bsp <- this is input by App Air
/half-life.wad <- Texture Package for Half-Life ( Created by Valve Software )
...
Can App Air find important files when App Air FileStream will write new map file
Content:
/maps/mymap.bsp
/maps/mymap_dec.map <- Created and written by App Air
/half-life.wad
Is it possible for 2 Files and 1 FileStream?
Like this example for conversion and decompilers
I hope because you can help me when i can fix this <filename>.<input-extension> to <filename>"_dec".<output-extension> or <filename>"_con".<output-extension>
Best regards, Mister Eckervogt
add _con